Suggestion Group bonus

Discussion in 'General Archive' started by epvp, Jan 20, 2016.

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  1. epvp

    epvp Forum Apprentice

    With new releases we have exp and hp bonus from group members. But this is too little to make people make a group. Beside lvl 50 players doesnt need exp at all. My suggestion is make group bonus something like this:

    2 players - increase drop rate of items 1%
    3 players - increase drop rate of items 3%
    4 players - increase drop rate of items 5%
    5 players - increase drop rate of items 8% (perfect group)

    Of example if drop rate of item is 0.04. With perfect group its will be like 0.0432.
    Also it would be great if we have group buffs. I think i have read similar suggestion long time ago.
    - These buffs can only be activate during group,
    - Buff will effect all group members.
    - It works only for PvE.
    - Same class buffs doesn't stack

    Dragonknight buff - 10% increase armor and resistance.
    Mage buff - increase damage 10%
    Ranger buff - increase critical hit rate and critical damage 10%
    Stream mechanics - increase movement and attack speed 10%

    Something like this. With these features everyone will want to make a group I think :)
     
    Last edited: Jan 21, 2016
  2. _Baragain_

    _Baragain_ Living Forum Legend

    Agreed... anything that can actually make grouping worth it is a plus. Right now, 5% HP is not enough to convince me to not solo unless we're talking about bosses that are next to impossible to solo.
     
  3. EhtovK

    EhtovK Old Hand

    I like this idea, I highly doubt they'd give us something as amazing as you proposed, but anything that makes PvE grouping better, I'm completely okay with it.

    This specific idea would reach it's best potential in the PW higher difficulties, where the mobs get more and more power but we still go there with the same lousy 5% HP bonus as in painful.

    Of course the PvE exclusive its a must.
     
  4. Rhysingstar

    Rhysingstar Forum Ambassador

    I'll +1 that idea, we need some reason other than 5hp to want to deal with the increased monster stats caused by grouping.
     
  5. Agree, because right now yes we do get 5% more HP... Mobs get 1000000% more hp. Nowadays the only reason people get in group of 5's is because they are either really close friends, or just guild members. You'll rarely see a group of 5 end game characters grouped up doing a PW.

    I like this idea, because it'll encourage us to farm, especially with more players... not solo which is boring af. :)



    ... and at the end they'll end up adding a new pet which costs a ridiculous amount of andermants which increases your loot drop rate by 5%. lol.
     
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