New chest system?

Discussion in 'General Archive' started by MrBatons, Feb 25, 2015.

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  1. MrBatons

    MrBatons Forum Apprentice

    Hello, I think here could be some new chest system instead of lockpick. For example Magic chest need 5 lockpick 1 lockpick 50 andermant (now) and new would be Magic Key with cost 250 andermant or can be found from Mobs but rare drop like Legendary items or buy from Shop (T). Same thing with Extraordanary Key but cost 1250 andermant and Legendary Key drop from mob only Drop Rate like Unique items. So these keys would be hard too find and i think its would be cool.
     
  2. trakilaki

    trakilaki Living Forum Legend

    This is a relatively new system and it is working fine.
    Previous one was similar to this one that you are suggesting.
     
  3. BigPapa

    BigPapa Forum Overlooker

    I've always wondered why the lock picks didn't drop from mobs. A thief would carry his tools, not keep them in another random unlocked chest.
     
  4. bloodyneo

    bloodyneo Forum Master

    anyway if lockpick drops from monsters % of wining the jackpot is a fraud fake like 0.00000000000000000001% if there is a number 1
     
  5. Plunderpigge

    Plunderpigge Someday Author

    I am not sure how anyone can possibly be saying that the, (now in place), lock pick drop system, "is working fine" ... and then to open a chest that you have to spend lock picks on, just to open it and have plain items pop out ... Well that just about takes the cake now doesn't it ... It doesn't matter that it was a bug DSO has yet to fix ... my lock picks are still gone ... So, I now just collect the keys, that is if I am lucky enough to actually find one and am I waiting for DSO to not only adjust the drop rate but to totally overhaul the entire chest system ...

    It seems to be on the same mindset as in when you have to pay 10 gold for a horse but only get 1 copper for it if you want to sell one ... totally un-thought out and un-fair to the player ... And it is that way; free to play or pay to play ... It is just wrong ... The same with the gems ... It costs 33 andermant to buy a fractured amethyst but you only get 1 copper to sell it ... Then why can't we "the players" buy 33 andermant for 1 copper? ... I truly do not understand why DSO under-values its own game in such a manner ...
     
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